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Ultima IV: Quest of the Avatar is more than a revered classic; it’s an enduring influence on a wide array of role-playing games and moral-choice systems. The game launched many sequels, adding further depth and dimension to Richard Garriott's (also known as Lord British) mythic universe, and its virtues system was a precursor to the nuanced morality meters seen in modern games such as Mass Effect or The Witcher.
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